![]() ![]() With regards to the enchanted gloves, the Poisoner does not perk enchanting, but should have a decent amount of skill in it from recharging Miraak’s weapons. Until I got my hands on Miraak's stuff, I stuck with using generic leveled robes. Personally, I took a page from Ponty’s Arcane Bladesman in the looks department, and went with Miraak’s Boots, Apprentice Hood, Necklace of Restoration, Ring of Alteration, and some Thalmor Gloves self-enchanted with fortify one-handed. The only essential piece is Miraak’s Robes since the tentacle explosion it triggers deals poison damage. With regards to apparel, the choice is yours, though keep in mind that since the Poisoner perks Mage Armor, you’ll have to stick with stuff that isn't armor. Until you acquire Miraak’s equipment, just use a simple Orcish Sword. For recharging the weapons, I enchanted an Orcish Dagger with Soul Trap to capture souls in the Black Star. While the sword’s base damage is leveled, I wouldn’t worry about picking up the higher level versions just pick it up as soon as you can. ![]() The staff produces the same effect as Mora’s Agony, only on a smaller scale, while Miraak’s Sword absorbs fifteen stamina per hit. I also recommend picking up Secret of Arcana, Seeker of Sorcery, and Bardic Knowledge.įor weapons, the Poisoner uses Miraak’s Sword and Staff. In addition, Aura Whisper is a nice alternative to Detect Life/Dead, Throw Voice is great for stealth, and Become Ethereal is useful for casting Mass Paralysis uninterrupted.īlack Book Abilities: The only absolutely key one here is Mora’s Agony (from The Hidden Twilight), since it has a poisoning effect. Shouts: No poisoned-based shouts unfortunately, but the DoT aspect of Marked For Death and Drain Vitality thematically fits with the Poisoner. Lategame, due to the effects of Miraak’s Sword and Bardic Knowledge, you can stop with stamina and focus exclusively on health/magicka if you’d like. The Poisoner works best with a well-rounded spread. More usefully, it also paralyzes the target for 5 seconds. Stone: Due to the fact that its power deals poison damage (25 points of it, to be exact), the Serpent Stone is the obvious choice for this build. Race: The Poisoner's skillset can mesh reasonably well with most races I recommend Altmer for a boost to the build's magical abilities. For those of you that don't have it, please note that this build does use the Dragonborn DLC. The Poisoner is a build that utilizes poison damage (and to a lesser extent, Paralysis) in almost all its forms. The reality is, however, that there is a wide variety of options for poison damage in Skyrim. When someone brings up the subject of poison in Skyrim, they’re usually talking about the harmful concoctions that you can make via Alchemy. ![]()
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